To convince the young generation (19-35), enjoy trying new things. (play the game at home.) that Oculus VR brings a new way to play video games. (Real immersive and exciting) We create a campaign that highlights the Oculus is bringing an emotional boost to users. The player’s typical reaction can contact and resonate with our target customers. because we think the younger generation is always curious about new things. Stimulate the explore desire.

Oculus
Campaign

Oculus
Campaign
Industry
Virtual Reality
Game
Year
2021






"You can't use up creativity. The more you use, the more you have."
"You can't use up creativity. The more you use, the more you have."
Maya Angelou
Maya Angelou
American Memoirist and Poet
American Memoirist and Poet
More Projects
More Projects

Strategy
Lifx

Strategy
Lifx

Strategy
Tesla

Strategy
Tesla

Visual Design, Branding
DEMOGORGON.

Visual Design, Branding